VIRTUAL REALITY AND EXERGAMING FOR FALL PREVENTION IN OLDER ADULTS: A REVIEW OF CLINICAL EFFICACY AND PATIENT ENGAGEMENT. International Journal of Innovative Technologies in Social Science, [S. l.], v. 1, n. 1(49), 2026. DOI: 10.31435/ijitss.1(49).2026.4637. Disponível em: https://rspublisher.org/index.php/ijitss/article/view/4637. Acesso em: 17 mar. 2026.